TGS: Microsoft Debuts Hardcore Kinect Games

Posted: September 16, 2010 in Console Accesories, XBOX 360
Tags: ,

Kinect Product

Microsoft set aside the bulk of its presentation at the Tokyo Game Show to announce several new Kinect titles. Four brand-new titles were shown, all slated for release in 2011.

The first game shown was Haunt, a first-person perspective horror game with a cartoony art style. Players will use a flashlight to point at objects as they explore what looked like a haunted mansion. The game is being developed by famed Parappa the Rappa creator Masaya Matsuura.

Up next was Project Draco, by Phantom Dust creator Yukio Futatsugi. His studio, Grounding Inc., are developing a game that includes dragons and flight. Not much else was revealed about the game except a teaser trailer.

Later in the presentation, Suda 51 of Grasshopper Manufacturetook the stage to announce his new game, Codename D. He described the game as “hardcore, punky, and casual,” and it will not be using guns or swords. This is being made for the hardcore gamer, Suda said. The live-action trailer revealed few details about the gameplay, only showing men dancing around at a carnival-like setting wearing animals masks.

Microsoft also showed off a fourth Kinect title, Dr Kawashima’s Body and Brain Exercises from Namco Bandai, but that game was revealed last week. It will launch in North America and Europe next year.

Tetsuya Mizuguchi later took the stage to reveal a new level fromChild of Eden called “Beauty.” He said Child of Eden won’t make the launch of Kinect this November, but added it’s coming next year and promises to work very hard until Child of Eden is ready to be played.

SEGA later announced Rise of Nightmares. This horror title is aimed at the hardcore audience. The teaser trailer shown contained screaming girls and scary, flashing images.

Last but not least, Capcom announced Steel Battalion: Heavy Armor, a revival of the classic game from the original Xbox. Infamously known for its large controller, this new title will use Kinect motion controls. (ign)

  • Published by: Microsoft
  • Developed by: Microsoft Game Studios
  • Genre: Hardware
  • Number of Players: 1-2
  • Release Date: US: November 4, 2010  , Japan: Q4 2010
  • MSRP: $149.99
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Comments
  1. Kinect says:

    I finally had a chance to play Kinect. However it felt really strange to be playing games
    which required physical exertion like bowling with visual feedback but no physical feedback to your hands.
    I liked 10 Pin Bowling so I tried that option in the Kinect Sports game.
    While there were interesting tricks like glowing arrows on the bowling alley to show where the
    ball was going to go and the ball trajectory on screen impressively spun in the direction my wrist moved,
    it felt very strange not to have the weight of a physical bowling ball in my hand.

  2. I can’t wait for Kinect. I’ve tried my best to avoid the negative comments about it failing etc.. I just see it as the next generation in gaming, and by this time next year, the games will rock. The launch games are pretty gimicky, but I watched the clip for Dance Paradise, the game which Universal Music is working on…now that looks like the bomb. I’ve pre-ordered the 250GB Kinect Bundle….I plan on buying a lot of games, hehe. Lucky I got in fast, I read that Gamestop already sold out. Saying all this, one thing I won’t be buying is that dumb boat accessory, can’t believe they even thought to make something like that. At least they could do is make some kind of weapon Kinect Bundle with a machine gun, lightsaber or something, but a boat??

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