Posts Tagged ‘daedalus’

DaedalusX64 SVN r570

Posted: September 11, 2010 in Emulator
Tags: , ,

EmuCR: DaedalusX64DaedalusX64 SVN r570 is released. DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project. 

DaedalusX64 SVN Changelog:
r570
[!] Corrected linking issues with FastMemcpy
[+] Added profiler for memcpy’s (taken from psp-programming)
[!] Modify vfpu_memcpy, also added memcpy_cpu (corn)

DownloadDaedalusX64 SVN r570
DownloadDaedalusX64 Preview Pack (2010-07-27)
Source:Here

(emuCR)

Advertisements

DaedalusX64 SVN r569

Posted: September 10, 2010 in Emulator
Tags: , , ,

EmuCR: DaedalusX64DaedalusX64 SVN r569 is released. DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project. 

DaedalusX64 SVN Changelog:
r569
[~] Fixed build

DownloadDaedalusX64 SVN r569
DownloadDaedalusX64 Preview Pack (2010-07-27)
Source:Here

(emuCR)

Some portable Nintendo fun now with an update for this Nintendo 64 emulator for the PSP, let’s see what’s been done since we last looked:

Rev554:

  • [~] Tidy up the OSHLE gu_function library
  • [+] patched and optimized gu_Ortho for small speed up (ex. SM64 & MK64).

Rev553:

  • [~] Made zfighting fix optional (can be enabled in advance options)
  • [!] Finished deprecating RSP emulation from PSP build
  • [~] Fixed bad assumption for blender from last commit
  • [~] Tidy chameleon twist hack

Rev552

  • [~] Corrected a couple of warnings in release mode (thx toagac for reporting)
  • [~] Simplify nan exceptions warnings.

Rev551:

  • [!] Removed Batman hack (no longer needed)
  • [+] Added a hack to fix 1/2 sky glitch in Road Rash
  • [+] Implemented a fix to get rid of Z-Fighting (Zelda’s paths, Mario 64’s shades and other games etc are fixed)
  • [!] Only update blender when needed, also simplified InitBlenderMode.
  • [!] Made IsNaN exceptions debug only, also simplified conditions for IsNaN (props Corn for idea)
  • [!] Enabled “Simulate Double Disable” for Tom and Jerry in Fists of Furry (in-game graphics are displayed correctly now)
  • Note : StarFox is broken..

Download from  the release thread or below.

(via emuhq)