Posts Tagged ‘ps’

Samurai Shodown III

Posted: September 8, 2010 in Arcade
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Go, fire claw!


Samurai Shodown III: Blades of Blood first appeared in American arcades back in 1995, when interest in the fighting craze most characterized by the Street Fighter and Mortal Kombat franchises was beginning to wane. SNK’s Samurai Shodown series had found its own following in that era, though, thanks to its unique focus on weapons combat instead of bare-handed brawling – so there were certainly several Shodown devotees looking forward to this third installment.

They might have been a bit put off. Because Samurai Shodown III made several changes to the fighting formula from the first two games, and, now, 15 years later, the legacy of those changes hasn’t been too kind.

The first frustration is the shuffling character roster. Though some intriguing newcomers like the enormous Gaira arrived on the select screen for the first time here, they came at the expense of several old favorites. Charlotte, Jubei and the massive and iconic sickle-wielding Earthquake got the axe, along with most of Samurai Shodown II’s newcomers too. Fans expect to be able to keep playing their favorites throughout a series, for the most part. Some shuffling is to be expected, but this shake-up – which left III with fewer total playable characters than II, was hard to swallow.

The game is also not quite as crisp as before, feeling less fluid in the flow of its fighting (if that makes sense.) There was a certain degree of precision in Shodown I and II that this one lacks. Almost like it was meant to get one more pass of polish before being released, but it never did and went out anyway.

And then there’s the new dodge technique. As with any long-running fighting series, Samurai Shodown experimented with different mechanics and balance tweaks over its evolution – III’s side-stepping dodge was a bit controversial, especially in the frequency of its use. It still feels that way today, too – that the dodge maneuver, combined with the altered blocking and attack combinations, just makes things a bit too manic and inelegant compared to the earlier games.

But it’s not all bad. For any frustrations you’ll find here in Samurai Shodown III, there are some novel new additions that feel fresh and fun. I’m especially a fan of the game’s “alignment” system, which allows you to choose whether your character will be good or evil. Called Slash and Bust, picking either will alter your fighter’s moveset. It’s not extremely different. It’s not like you’re getting an entirely different character. But it is unique, and points to one of the greatest strengths I think the Shodown series has always had – incredible depth in its individual characters. The total roster might be fickle and the amenities around the core gameplay can shift from game to game, but exploring the depth and variety of skills in any given Shodown character is always satisfying to do. (ign)

PCSX Reloaded SVN r56896

Posted: September 8, 2010 in Emulator
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EmuCR: PCSX ReloadedPCSX Reloaded SVN r56896 is released. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

PCSX Reloaded SVN r56896 Changelog:
* ported the change in r56828 to dynarec (is the check in psxBASIC() really necessary?), removed powerpc dynarec (cannot test and likely broken).

DownloadPCSX Reloaded SVN r56896
Source:Here

(emuCR)

Fallout : New Vegas

Posted: August 7, 2010 in Playstation 3
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Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America’s First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.

From Bethesda Softworks and the veteran RPG designers at Obsidian Entertainment (a team which includes members of the original Fallout and 2 teams) comes Fallout: New Vegas, a thrilling and chilling episode in the Fallout saga.

  • Release Date: October 19. 2010
  • MSRP: $59.99
  • Also on: PS3, PC
  • ESRB: RP-M+
  • Genre: RPG
  • Publisher: Bethesda Softworks
  • Developer:  Obsidian Entertainment

(via ign)