Posts Tagged ‘N64’

DaedalusX64 SVN r570

Posted: September 11, 2010 in Emulator
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EmuCR: DaedalusX64DaedalusX64 SVN r570 is released. DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project. 

DaedalusX64 SVN Changelog:
r570
[!] Corrected linking issues with FastMemcpy
[+] Added profiler for memcpy’s (taken from psp-programming)
[!] Modify vfpu_memcpy, also added memcpy_cpu (corn)

DownloadDaedalusX64 SVN r570
DownloadDaedalusX64 Preview Pack (2010-07-27)
Source:Here

(emuCR)

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Glitch64 SVN r170

Posted: September 11, 2010 in Emulator
Tags: , ,

EmuCR: Glitch64 Glitch64 SVN r170 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64Glitch64 is the recommended Glide3xwrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r169
Remove obsolete hack ‘increase_primdepth’.
r170
Add new option ‘n64_z_scale’. Fixed ‘Mahjong Master’, issue #132.

DownloadGlitch64 SVN r170
Source:Here

(emuCR)

Glitch64 SVN r168

Posted: September 10, 2010 in Emulator
Tags: , ,

EmuCR: Glitch64 Glitch64 SVN r168 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64Glitch64 is the recommended Glide3xwrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r168
Remove increase_primdepth hack for Duke Nukem 64 (issue #133).

DownloadGlitch64 SVN r168
Source:Here

(emuCR)

DaedalusX64 SVN r569

Posted: September 10, 2010 in Emulator
Tags: , , ,

EmuCR: DaedalusX64DaedalusX64 SVN r569 is released. DaedalusX64 is a N64 Emulator for PSP.DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project. 

DaedalusX64 SVN Changelog:
r569
[~] Fixed build

DownloadDaedalusX64 SVN r569
DownloadDaedalusX64 Preview Pack (2010-07-27)
Source:Here

(emuCR)